Buildings
What each building costs to place, how long the crew takes to build it, what it costs every day and how much power it draws or makes. New buildings unlock as the port levels up, and at level 6 your charter brings its own.
Level 1 Frontier Outpost
| Building | Cost | Build time | Upkeep / day | Power | Storage | Size (m) | Needs |
|---|---|---|---|---|---|---|---|
| Port Authority | free | instant | 0 | +4 MW | 5,000 t | 30 × 30 | One per port |
| Light Pad | 100,000 | 8 h | 1,000 | −1 MW | — | 30 × 30 | |
| Warehouse | 120,000 | 8 h | 800 | −1 MW | 10,000 t | 30 × 20 | |
| Cargo Pad | 150,000 | 12 h | 1,500 | −2 MW | — | 40 × 40 | |
| Water Extractor | 150,000 | 8 h | 800 | −3 MW | — | 20 × 20 | Frontier worlds only |
| Research Lab | 150,000 | 8 h | 1,500 | −2 MW | — | 20 × 20 | |
| Tank Farm | 160,000 | 10 h | 1,000 | −2 MW | 8,000 t | 30 × 30 | |
| Oxygen Plant | 180,000 | 8 h | 1,000 | −4 MW | — | 20 × 20 | Frontier worlds only |
| Engineering Office | 180,000 | 8 h | 1,200 | −1 MW | — | 20 × 20 | |
| Hydroponics | 200,000 | 10 h | 1,200 | −3 MW | — | 30 × 20 | Frontier worlds only |
| Power Plant | 250,000 | 12 h | 2,000 | +12 MW | — | 30 × 30 |
Level 2 Planetary Port
| Building | Cost | Build time | Upkeep / day | Power | Storage | Size (m) | Needs |
|---|---|---|---|---|---|---|---|
| Cargo Terminal | 100,000 | 6 h | 1,200 | −3 MW | — | 20 × 20 | |
| Battery Bank | 120,000 | 6 h | 300 | — | — | 20 × 20 | |
| Fuel Depot | 140,000 | 8 h | 1,000 | −2 MW | — | 30 × 20 | Tank Farm |
| Port Office | 200,000 | 8 h | 1,500 | −2 MW | — | 20 × 20 | |
| Traffic Control Tower | 250,000 | 12 h | 2,000 | −1 MW | — | 10 × 10 | Research: Traffic Control |
Level 3 Commercial Spaceport
| Building | Cost | Build time | Upkeep / day | Power | Storage | Size (m) | Needs |
|---|---|---|---|---|---|---|---|
| Heavy Pad | 300,000 | 16 h | 2,500 | −4 MW | — | 60 × 60 | |
| Vault | 300,000 | 12 h | 1,800 | −1 MW | 2,000 t | 30 × 20 | |
| Repair Bay | 300,000 | 16 h | 2,500 | −3 MW | — | 30 × 20 | Research: Repair Engineering |
| High Security Pad | 420,000 | 16 h | 2,600 | −2 MW | — | 40 × 40 |
Level 4 Regional Hub
| Building | Cost | Build time | Upkeep / day | Power | Storage | Size (m) | Needs |
|---|---|---|---|---|---|---|---|
| Containment Store | 380,000 | 15 h | 2,200 | −2 MW | 2,500 t | 30 × 30 | |
| Hazmat Pad | 560,000 | 20 h | 3,200 | −2 MW | — | 40 × 40 | |
| Fusion Plant | 1,500,000 | 48 h | 8,000 | +40 MW | — | 40 × 40 | Research: Fusion Power |
Level 5 Interplanetary Gateway
| Building | Cost | Build time | Upkeep / day | Power | Storage | Size (m) | Needs |
|---|---|---|---|---|---|---|---|
| Vault Pad | 900,000 | 24 h | 4,000 | −2 MW | — | 40 × 40 | Research: Vault Security |
| Containment Pad | 1,100,000 | 28 h | 4,800 | −2 MW | — | 40 × 40 | Research: Exotic Containment |
Level 6 Grand Starport
| Building | Cost | Build time | Upkeep / day | Power | Storage | Size (m) | Needs |
|---|---|---|---|---|---|---|---|
| Staff Quarters | 600,000 | 10 h | 3,000 | −1 MW | — | 20 × 30 | |
| Security Office | 1,200,000 | 12 h | 6,000 | −2 MW | — | 20 × 20 | One per port |
Biomedical Research Facility Charter · level 6
| Building | Cost | Build time | Upkeep / day | Power | Storage | Size (m) | Needs |
|---|---|---|---|---|---|---|---|
| Biolab | 900,000 | 12 h | 5,000 | −3 MW | — | 20 × 20 | |
| Quarantine Pad | 900,000 | 20 h | 4,000 | −2 MW | — | 40 × 40 | |
| Decontamination Unit | 1,000,000 | 12 h | 5,000 | −2 MW | — | 20 × 20 | Charter rank 2 · One per port |
| Bioreactor | 1,200,000 | 16 h | 6,000 | −4 MW | — | 20 × 20 | Charter rank 2 |
| BSL-4 Institute | 14,000,000 | 24 h | 36,000 | −6 MW | — | 80 × 80 | Charter rank 2 · One per port |
Hospitality Charter · level 6
| Building | Cost | Build time | Upkeep / day | Power | Storage | Size (m) | Needs |
|---|---|---|---|---|---|---|---|
| Passenger Pad | 600,000 | 16 h | 3,000 | −2 MW | — | 40 × 40 | Civilian Terminal |
| Civilian Terminal | 1,500,000 | 20 h | 6,000 | −3 MW | — | 40 × 30 | One per port |
| Hotel | 5,000,000 | 24 h | 16,000 | −4 MW | — | 40 × 40 | |
| Conference Center | 14,000,000 | 24 h | 36,000 | −4 MW | — | 80 × 80 | Research: Civic Charter · One per port |
Military Storage Charter · level 6
| Building | Cost | Build time | Upkeep / day | Power | Storage | Size (m) | Needs |
|---|---|---|---|---|---|---|---|
| Watchtower | 500,000 | 8 h | 2,000 | −1 MW | — | 10 × 10 | |
| Munitions Bunker | 1,200,000 | 16 h | 4,000 | −1 MW | 600 t | 20 × 20 | |
| Ordnance Workshop | 1,400,000 | 16 h | 5,000 | −2 MW | — | 30 × 20 | |
| Hardened Pad | 1,800,000 | 20 h | 5,000 | −4 MW | — | 60 × 60 | |
| Command Centre | 12,000,000 | 20 h | 36,000 | −3 MW | — | 80 × 80 | Charter rank 2 · One per port |
Charter buildings can only be built by a port that chose that charter; Security Office and Staff Quarters serve every charter. Many charter buildings are converted from a freight building (a Biolab from a Research Lab, a Hardened Pad from a Heavy Pad), which costs less than building new. Build times are game hours; one crew builds one site at a time, and an Engineering Office adds a crew. Upkeep is charged every game day. Power is the building's draw (−) or output (+) in megawatts. Demolishing a building returns half its cost; cancelling a construction site returns all of it.