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How to Play / Growing the port

Port levels

From Frontier Outpost to Grand Starport.

GAME VERSION 0.1.0 (pre-alpha) LAST UPDATED 8 Oct 2026

Your port grows through six levels, each unlocking new buildings, ship classes or research. You reach the next level by meeting three goals over the last 30 days: profit, reputation and ships served.

Level Name Profit (30 days) Reputation Ships (30 days)
1 Frontier Outpost — — —
2 Planetary Port 250,000 60 100
3 Commercial Spaceport 650,000 70 450
4 Regional Hub 2,500,000 80 800
5 Interplanetary Gateway 6,300,000 90 1,030
6 Grand Starport 18,000,000 95 1,450

On a Frontier world the profit and ships goals are 20% higher.

What each level opens

  • Level 2 — Cargo Terminal, Battery Bank, Fuel Depot, Port Office (contracts), Traffic Control Tower (with research).
  • Level 3 — Heavy Pad and the Heavy Freighter, convoy contracts, Repair Bay (with research), Mk II storage upgrades.
  • Level 4 — Bulk Carrier, Fusion Plant (with research).
  • Level 5 — tier 5 research and its permanent choices.
  • Level 6 — the tier 6 capstone research in each branch (Interplanetary Corridor, Trade Hub, Power Export, Regional Brand, Luxury Concourse), more ships in the region and bigger contracts. The plot stops growing at level 5.

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