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How to Play / Running the port

Construction and placement

Free placement, adjacency, construction crews and demolition.

GAME VERSION 0.1.0 (pre-alpha) LAST UPDATED 4 Oct 2026

Placing buildings

Buildings can go anywhere inside the buildable area, as long as they don't overlap and the ground allows it. Press R to rotate before you place. Where you put a building matters:

  • A Cargo Terminal boosts deals at the pads within its reach.
  • A Fuel Depot can only refuel ships on pads near it.

Keep pads, storage and services close together, and leave room to grow.

Construction crews

Your port starts with one construction crew, so one site is built at a time; others wait in the queue and are paid for when they start. Each Engineering Office (up to two) adds a crew, and research can add more.

Build times

Buildings take from a few hours (small offices) to two days (the Fusion Plant) of game time. Plan ahead: build the next pad before the queue overhead gets long.

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