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**FOR IMMEDIATE RELEASE**

# Starport Frontier puts players in charge of the busiest spaceport on the edge of settled space

## [Initus Interactive] announces a spaceport management game about trade, traffic and the decisions that come with success — coming to Steam [in 2027]

**[CITY, Country] — [Day Month 2026]** — Independent studio [Initus Interactive] today announced **Starport Frontier**, a management game in which players build and run a commercial spaceport on a distant world. The Steam page is live today and players can wishlist the game at [store.steampowered.com/app/XXXXXXX].

Ships come to the player's port to trade and to use its services. Players buy their cargo cheap and sell it dear, charge for landing and fuel, and expand so that bigger and more profitable traffic comes their way. But success brings pressure: every new pad means more congestion, more power demand and higher running costs — and a captain left circling too long simply takes their business elsewhere.

"We wanted a management game where every decision is a real one," said [Name], [title] at [Initus Interactive]. "Starport Frontier gives you five things to watch — money, capacity, trade, reputation and opportunities — and nothing else. No workforce happiness meters, no road networks. Just your port, the ships, and the next big call."

### Key features

- **Build anywhere.** Free placement of 25 building types — eight pad classes, warehouses, tank farms, vaults, power and fusion plants, fuel depots, research labs and Frontier survival plants — where adjacency matters.
- **Five ship classes, three pad sizes.** From nimble Couriers to 50,000-tonne Bulk Carriers, each needing the right pad.
- **A living market.** Every docked ship brings offers and bids. Read the Galactic Commodity Exchange, trade by hand or set rules, and let the news move prices.
- **Pressure that makes sense.** One power balance, daily upkeep, loans with interest, and a single reputation score that decides your share of the region's traffic.
- **Outpost to gateway.** Six port levels, a six-branch research tree with permanent late-game choices, and contracts from relief agencies, mining combines and colonial offices.
- **Earthlike or Frontier worlds.** On the Frontier every crew needs water, oxygen and food — import it on supply runs, or produce it yourself.

### Availability

Starport Frontier is in development for Windows PC and will release on Steam [in 2027 / window]. Price to be announced.

### Assets

Screenshots, logos, key art and a fact sheet are available in the press kit: **[https://starportfrontier.com/press]**. Trailer: [YouTube link].

### About [Initus Interactive]

[Initus Interactive] is an independent game studio [based in City, Country] making management games about systems that matter. Starport Frontier is its first title. More at [studio URL].

### Media contact

[Name]
[press@starportfrontier.com]
[https://starportfrontier.com/contact] (choose "Press & media")

Review keys and interviews are available on request.

###
