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Jagdpanzer 38 Hetzer

Jagdpanzer 38 Hetzer

Tank Destroyer · Germany

Small, low and sloped all round, with the StuG's gun: its front shrugs off most medium guns. A cramped casemate means a slow reload and a gun that swings only 5° left and 11° right: ambush from cover.

(the vehicle's description in the garage)

At a glance

NationGermany
RoleTank destroyer (TD)
Modelled variantJagdpanzer 38 (Sd.Kfz. 138/2) 'Hetzer', BMM production October-November 1944 (Saukopf mantlet, Schuerzen with bent tips, flush driver's periscopes, Flammvernichter exhaust, remote MG 34)
Price620 credits
Team stock2 per five-player team (scales with team size)
Hit points780
Main gun280 damage per AP shot, 5.4 s reload
Speed40 km/h on roads, 15.2 km/h off-road
View range220 m
Ability (B)Ammo Drop
Garage ratingsArmour 2/10 · Firepower 5/10 · Mobility 8/10 · Spotting 6/10

History

The Jagdpanzer 38, known after the war as the "Hetzer", was a small, low tank destroyer built on the Czech Panzer 38(t) chassis. It carried the 7.5 cm PaK 39 L/48, the same gun as the StuG and Panzer IV, behind a 60 mm front plate sloped at 60 degrees. More than 2,500 were built from 1944.

It was cheap, easy to hide and hard to hit from the front, but cramped, with a gun offset to the right and a very limited traverse (5 degrees left, 11 right). Hetzers equipped infantry anti-tank units, including the 26th Volksgrenadier Division at Bastogne, and fought in the defence of the Oder in 1945. The game models an October-November 1944 BMM production vehicle with a remote-controlled MG 34 on the roof.

In Armor Heads

Design note: Jagdpanzer 38 "Hetzer": the StuG's 7.5 cm L/48 behind a 60 mm @ 60 deg glacis. The real arc is 5 L / 11 R (README 114; gunArc 8 stays the symmetric fallback).

Compared with the other 34 WW2 vehicles, it is bottom 5 for off-road speed (#33 of 35); bottom 5 for aim time (#33 of 35); bottom 5 for turret / gun traverse speed (#34 of 35).

Survivability

  • Hit points: 780. Damage taken multiplier: 1.08 (effective HP 722).
  • Track repair: 9 s.
ZoneDamage multiplier (lower = thicker)Raw shell damage to destroy through this zone
Hull front0.55821
Hull side1.15393
Hull rear1.35334
Roof1.75258
Turret front0.55821
Turret side1.1410
Turret rear1.35334

Main gun

  • Mount: casemate, gun arc 5° left / 11° right of the hull centreline at 12°/s; turn the hull to aim further.
  • Elevation +12° / depression -6°, at 14°/s.
  • Reload: 5.4 s.
  • Damage per minute (AP): 3,111.
  • Accuracy: 0.06° dispersion when settled, aim time 1.76 s, move bloom 0.09.
  • Gunner's sight: Sfl.ZF 1a, 5x (binoculars 6x / 10x / 15x).
ShellTypeDamageSplashBlast radiusMuzzle velocityPenetration thresholdRoundsCrew shock
Armour PiercingAP280202.5 m750 m/s0.5414-
High ExplosiveHE1821405.8 m550 m/s171
7.5 cm Pzgr. 40 APCRAPCR210102.5 m930 m/s0.3bought (key 3)-

The penetration threshold is the thinnest zone multiplier the shell gets through: zones below it stop the shell (10 % damage for AP, 20 % for HE). See how the numbers work.

APCR (7.5 cm Pzgr. 40 APCR) is bought in the garage, not issued: 3 rounds for 200 credits, at most 6 carried, from a team stock of 3 per player for the whole match (never resupplied). It gets through far thicker plate than the AP up close but loses its punch quickly with range:

RangeAP needsAPCR needsAP damageAPCR damage
100 m0.540.3280210
300 m0.540.39258164
500 m0.540.54235118
700 m0.540.6722494

Matchups (AP against the hull front, square-on, under 100 m)

  • Its AP gets through the hull front of 28 of the other 34 vehicles. It is stopped by: Panther, M26 Pershing, Tiger II, IS-2, Churchill VII, Jagdpanther.
  • 17 of the other 34 vehicles' AP get through its hull front. Safe from the front against: M4 Sherman, M3A1 Stuart, Panzer II Luchs, Panzer III Ausf. L, T-34/76, Cromwell, Churchill VII, KV-1, M32 TRV, M24 Chaffee, Sd.Kfz. 250/9, T-70M, T-60, SU-76M, M3 Lee, 75 mm GMC M3, Stuart V "Honey".
  • Sides, rears and roofs are thinner on every vehicle; see each page's zone table.

Secondary weapons and equipment

  • Roof machine gun: MG 34, the vehicle's own modelled gun on its hull, 13 rounds/s, 1 damage per round, overheats after 60 rounds. It elevates to 70° and can shoot down recon planes.
  • Smoke: 1 salvo, each recharges in 40 s.

Mobility

  • Running gear: tracks (pivot turns).
  • Top speed 40 km/h on roads, 15.2 km/h off-road (38 %), reverse 8 km/h, acceleration 3 m/s².
  • Turn rate 34°/s (20°/s at top speed). Mass 15,750 kg. Engine start 3 s.

Special ability (B)

Ammo Drop: drops a crate behind the tank; team-mates who drive over it within 60 s get 50 % of their full shell and smoke load back (once each). Ready 30 s after the round goes live, once per round; another use costs 150 credits.

Where it appears

Players can take it on all seven WW2 maps, on either team. The AI fields it on:

  • Bastogne 1944, Red (Axis side): 1x in an 8-vehicle line-up (first at position 3).
  • Seelow Heights 1945, Red (Axis side): 1x in an 8-vehicle line-up (first at position 4).

Where it ranks (1 = best of 35)

StatRank
Hit points24
Effective HP24
Hull front armour (lower multiplier = thicker)8
Turret front armour8
Road speed25
Off-road speed33
Shot damage (AP)25
Damage per minute17
Reload (shortest first)21
Accuracy (smallest dispersion first)10
Aim time (fastest first)33
Turret / gun traverse speed34
View range29
AP penetration (lower threshold = goes through more)17
Price (1 = most expensive)20

The real vehicle

VariantJagdpanzer 38 (Sd.Kfz. 138/2) 'Hetzer', BMM production October-November 1944 (Saukopf mantlet, Schuerzen with bent tips, flush driver's periscopes, Flammvernichter exhaust, remote MG 34)
Length with gun6.27 m
Hull length4.87 m
Width2.63 m
Height2.17 m
Ground clearance0.38 m
Track width0.35 m
Gun7.5 cm PaK 39 L/48, traverse 5 deg left / 11 deg right, elevation -6 / +12 deg

Sources used for the model: Wikipedia https://en.wikipedia.org/wiki/Hetzer (6.27 / 4.77 m, 2.63 m, 2.17 m, 0.38 m clearance, 350 mm track, production changes); OnWar https://www.onwar.com/wwii/tanks/germany/ge008hetzer.html (6.27/4.87 m, 96 links, 269 cm contact); tanks-encyclopedia https://tanks-encyclopedia.com/ww2/nazi_germany/jagdpanzer-38_hetzer.php (82 cm wheels, 5 L / 11 R traverse, armour angles, monthly changes); onthewaymodels.com (Jentz & Doyle: 825 mm wheels, 350 mm track); historyofwar.org (2.17 m with MG mount, 1.845 m without); blueprint the-blueprints.com 79888 (Saranga four-view, 3.02 mm/px)

In-game model: 6.26 m long (gun included) × 2.62 m wide × 2.17 m high (antenna excluded), 6,035 triangles, built at true scale.

Images

Renders of the in-game model in a plain nation colour (the game paints its camouflage at runtime).